A new game emerged from Star Trek
If you're a Star Trek fan, you've surely found yourself watching Captain Kirk and Spock play more than once. But what they were playing wasn't the classic chess we all know, but a futuristic variant known as three-dimensional chess or 3D chess, and here we'll tell you all its secrets.
Origin of Three-Dimensional Chess
It first appeared in the original Star Trek series during the 1960s.
Initially, the board was merely a decorative object with no official rules. But in the 1970s, a fan named Andrew Bartmess developed a set of rules inspired by the board's design that appeared in the Star Fleet Technical Manual (1976).
Later, other enthusiasts like James Dixon and Floyd C. West proposed more detailed variants, consolidating a game system that remains valid today among collectors and fans.

What does a 3D chess board look like?
It consists of seven levels, distributed as follows:
- 3 fixed boards of 4x4 squares, arranged in a staggered formation.
- 4 mobile boards of 2x2 squares, which can change position during the game.
What makes this board special, and also gives it its name, is that, although the total number of squares is still 64 (as in classic chess), these are distributed across different planes.
Fixed and mobile levels: how do they move?
Fixed boards: These are the main boards, divided into lower, middle, and upper levels, and they remain immobile throughout the game. Most of the initial game takes place here.
Mobile boards: These are 2x2, also called "attack platforms," and can move under certain conditions:
- They can only move if they are empty or if they contain a single unsupported pawn.
- They can be moved from one fixed level to another, as long as one corner remains aligned.
- They can also move to an adjacent corner on the same level or to another fixed board above or below.
This allows players to create paths, block pieces, or escape dangerous situations, adding a completely new dimension to the strategy.

Piece Movement
Most pieces retain their classic movements, but adapted to the three-dimensional environment. Here are some key rules:
- Pieces must move according to their usual pattern from a top-down view, but they can change levels in the process.
- The king can castle, if not in check and classic conditions are met.
- The queen and rook can change levels if there is a clear path.
- The bishop moves diagonally between levels, provided the angle allows it.
- The knight can "jump" from one board to another, just as it would on a flat board.
- Pawns can move up levels with special rules, and some can even move like queens if they are on the central level (depending on certain variants).
What is the objective of 3D chess?
The objective remains the same as in any chess game: to checkmate the enemy king, but it requires greater strategic capacity.
The opponent can hide their king on another level, protect it with mobile boards, or launch a check from an upper plane.

How to play?
A brief step-by-step guide
1. Preparation
- Place the three fixed boards in a staggered arrangement.
- Position the mobile boards in the upper corners of the fixed boards.
- Place the pieces as in traditional chess, starting with the bottom board (white) and the top board (black).
2. Turns of play
- Each player moves one piece per turn.
- Movement can be on the same level or between levels, if permitted.
- A mobile board can also be moved if the conditions are met.
3. Captures and checks
- Pieces can capture as in classic chess, even between levels.
- Check can come from any plane, so you must be alert from all directions.
4. Mobile boards: strategy in motion
- They can be moved if they contain no more than one pawn.
- You can reposition them to clear a path for your pieces, isolate the enemy king, or protect against a threat.
- Some variants allow moving a board as a special action every few turns.
Strategy and complexity
Three-dimensional chess demands a different way of thinking. Here are some basic tips:
- Visualize in 3D: don't just think horizontally, think vertically.
- Control connections: there are key squares that allow moving up or down between levels.
- Use mobile boards to block routes or set ambushes.
- Protect your king at height, but don't isolate him.
The game becomes more tactical, more unpredictable, and offers a depth that classic chess fans will appreciate.

Over the years, multiple versions have emerged, from variants for three players to those designed by artificial intelligence, demonstrating that the appeal of this new modality, far from remaining merely aesthetic on screen and in scenery, has become an undeniable global phenomenon.
Sometimes things go far beyond what one can imagine. What started as a simple ambient idea is now a game that you can all play.